Sword Muse
	
	
  Bard's Weapon Mastery (Ур 8-12) - Added Critical Chance for Skill Damage.
- Lv.8(82) Skill Critical Chance +1%
 - Lv.9(84) Skill Critical Chance +2%
 - Lv.10(86) Skill Critical Chance +3%
 - Lv.11(88) Skill Critical Chance +4%
 - Lv.12(90) Skill Critical Chance +5%
 
	
 Deadly Strike  Ур.8 (84)
- Cast range 40→300
 - Cast time 1.7 sec.
 - Recharge time 1 sec.
 - MP consumption 65.
 - Attacks the target. Power 4050→5062
 - Phys. Defense -23%. Duration 10 seconds.
 - Ignores shield defense.
 - Ignores 10% defense.
 - Critical hit possible.
 - Effect removed: When attacking an enemy in a holding state, power +50%.
 
	
 Frantic Pace Ур.5 (90)
- Cast range 40→300
 - Cast time 1.5 sec.
 - Recharge time 1 sec.
 - MP consumption 70.
 - Attacks the enemy. Power 5380→6725.
 - Ignores shield defense.
 - Ignores 10% defense.
 - Critical hit possible.
 - Effect removed: When attacking an enemy in a holding state, power +50%.
 
	
 Ultimate Defense:Bard
- Casting time 1 sec.
 - Recharge time 15 min.
 - Duration 30 sec.
 - Consumes 20 Spirit Ore.
 - MP consumption 50.
 - Phys. Def. +1800→6000
 - Mag. Def. +1620→6000
 - Buff cancellation resistance +80%
 - Phys./Mag. skill evasion +30%
 - Reflects 25% of incoming damage
 
	
 Symphony of Destruction
The target limit in PvP is 10, in PvE - 10.
The following skills have been removed:
- 
		
 Song of Vengeance
	 - 
		
 Song of Water
	 - 
		
 Song of Vitality
	 
Reduced the cast range of the following skills from 400 to 300:
- 
		
 Shackle
	 - 
		
 Aggression
	 - 
		
 Additional Strain
	 
	
  Cantabile (4*master):passive skill
- 
		Max HP/MP +1000
Phys. Atk +25%
Phys. Def. +1000
M. Def. +1000
PVE Damage Bonus +15% - Skill Enhancement
 - 
		
 Amadeus →
  Amadeus: Cantabile
	 - 
		
 Song of Earth→ 
 Song of Earth: Cantabile
	 
	 
 Amadeus(4*)
- 
		Skill Enhancement 
 Rapid Frantic Pace: Sword Muse moved to earth song.
	 - Casting time 1 sec.
 - Recharge time 1 min.
 - Duration 20 min.
 - Consumes 50 spirit ore.
 - MP consumption 375.
 
<Effect for the caster>
- 
		Max HP +1000
Phys. Atk. +1000
Phys. Def. +1000
Mage. Def. +1000
Crit. Damage Received from Physical Skills -500
PVE Damage Bonus+10%
Speed +15 
	<Skill Boost>
	
 Ultimate Defense → 
 Ultimate Defense:Bard
	<Effect of application>
	Amadeus - DoApplies the following effect to the caster and allies:
- 
				Phys. Def. +400
Mag. Def. +400
Critical Damage Received from Physical Skills -2000
Duration: 8 sec.
(Number of Targets: 20) 
	
 Amadeus: Cantabile
- 
		Casting time 1 sec.
Recharge time 1 min.
Duration 20 min.
Consumes 60 spirit ore.
MP consumption 375. 
<Effect for the caster>
- 
		Max HP 20%, also restores 20% when used
Phys. Atk. +3000
Phys./Mag. Def. +15%
Crit. Damage received from all skills -10%
Phys. Skill Power +5%
Phys. Skill Crit. Chance +5%
Phys. Skill Crit. Damage 10%
Speed +15 
<Skill Boost>
- Ultimate Defense → Ultimate Defense:Bard
 - Additional Strain → Extreme Additional Strain
 
Amadeus - Do: Cantabile
- 
				Applies the following effect to the caster and allies:
Phys./Magic Atk +1000
Phys. Def. +400
Magic Def. +400
Crit. Atk. damage taken from physical skills -2000
Duration: 8 sec.
(Number of targets: 20) 
	
 Song of Earth: Skill reworked into a caster-only buff
- Consumes 100 spirit ore.
 - Recharge time 10 sec.
 - Duration 20 min.
 - MP consumption 108.
 - <Caster>
 - Phys. Atk +1000
 - Phys./Magician Defense +1000
 - Phys. Skill Critical Chance +10%
 - Speed +30
 - Phys. Skill Cooldown -5%
 
	Усиливает умения:
	
 Frantic Pace → 
 Rapid Frantic Pace: Sword Muse
			
 Rapid Frantic Pace: Sword Muse
		
- 
				Adds a second hit to the skill, power 7286.
Ignores shield protection.
Ignores 20% of protection.
Capture range 300
Capture time 1.5 sec.
Recharge time 1 sec.
MP consumption 70.
Ignores shield protection.
Ignores 10% of protection. 
<Effect in PVP>
- Virtuoso Stigma deals an additional hit and applies a debuff to the enemy if the enemy already has the Virtuoso debuff the phantom dancer can apply a second stigma if the target has two debuffs reduces the target's maximum HP -10% Virtuoso Stigma:
 - Physical Attack -1000. Duration: 10 sec.
 
	
 Song of Wind → 
 Song of Wind: Legato
			
 Song of Wind: Skill changed to attack: onslaught
		
- Learning level increased to Level 94
 - Cast range 700
 - Cast time 0.7 sec.
 - Recharge time 5 sec.
 - Consumes 1 spirit ore.
 - MP consumption 40.
 - Rapidly pounces on the enemy. Power 6245
 - Ignores shield defense
 - Ignores 10% defense
 
			 
 Song of Wind: Legato
		
- Cast range 700
 - Cast time 0.7 sec.
 - Recharge time 5 sec.
 - Consumes 1 spirit ore.
 - MP consumption 102.
 - Rapidly pounces on the enemy, dealing damage twice. Power 6245
 - Ignores shield defense
 - Ignores 15% defense
 - PVE/PVP targets: 3
 
	
 Song of Hunter: → 
 Song of Hunter: Legato
			 
 Song of Hunter:
		
- 
				Cast range 300
Cast time 1.5 sec.
Recharge time 16 sec.
Consumes 1 spirit ore.
MP consumption 85.
Deals damage to surrounding enemies TWICE . Power 7730.
Ignores shield defense
Ignores 15% defense
PVP/PVE targets: 4 
			
 Song of Hunter: Legato
		
- Cast range 300
 - Cast time 1.5 sec.
 - Recharge time 8 sec.
 - Consumes 1 spirit ore.
 - MP consumption 85.
 - Deals damage to surrounding enemies TWICE. Power 7730.
 - Ignores shield defense
 - Ignores 15% defense
 - With some chance applies a debuff. Duration 20 sec.
 - Paralysis resistance -10%
 - Silence resistance -25%
 - PVP/PVE targets: 10
 
	
 Song of Earth:Cantabile
- Enhanced version if taught by 4* master
 - Consumes 100 spirit ore.
 - Capture time 3 sec.
 - Recharge time 10 sec.
 - Duration 20 min.
 - MP consumption 185.
 
<The Spellcaster>
- Phys. Atk +1000
 - Phys./Magic Defense +1000
 - Phys. Skill Crit Chance +10%
 - Speed +30
 - Phys. Skill Cooldown -5%
 
<Surrounding characters>
- Phys./Mage Defense +500
 - Critical Chance with Skills +5%
 - Speed +15
 - (On 10 targets)
 
<Surrounding Character: Elf>
- STR,INT,DEX,WIT +1
 
Enhances skills
- 
		
 Frantic Pace → 
 Rapid Frantic Pace: Sword Muse
	 - 
		
 Song of Wind → 
 Song of Wind: Legato
	 - 
		
 Song of Hunte → 
 Song of Hunter: Legato
	 
	
 Song of Water
- Casting time 1 sec.
 - Cooldown 10 sec.
 - Duration 20 min.
 - Consumes 25 spirit ore.
 - MP consumption 320.
 - Phys. Atk. +10%
 - Phys. Skill Crit. Chance +5%
 - Phys. Skill Crit. Damage +5%
 - Phys. Skill Cooldown -5%
 - PVE Damage Bonus +10%
 - Speed +10
 
	
  Serious Workout Ур.7(90)
- Cast range 400→300
 - Cast time 1.5 sec.
 - Recharge time 40 sec.
 - Duration 8 sec.
 - Consumes 2 spirit ores.
 - MP consumption 175.
 - Physical skill recharge time +3 sec.
 - Magic skill recharge time +3 sec.
 
	
 Sword Symphony:Enhanced effect
- Cast time 1 sec.
 - Cooldown 10 sec.
 - Duration 20 min.
 - Consumes 25 spirit ore.
 - MP consumption 100.
 - Phys. Atk +10%
 - Phys. Skill Crit. Damage +10%
 - PVE damage bonus +10%
 
<Sword Defense>
- When receiving damage for 10 sec. Received damage -10%.
 - (Chance: 10%. Activation cooldown: 90 sec.)
 - <Blessing of the Sword>
 - Removed the trigger effect when dealing a Critical Attack.
 - Removed 5 stacks.
 - When Successfully Dodging for 10 sec.
 - Received damage from skills -20%
 - Speed +30
 - Activation cooldown: 5 sec.
 
	
 Sounds of the Muse: Enhanced effect
	Max HP +200, Phys./Mage Def. +200
	Skill modifications
			Skill Mods+1
			Max HP +400, Phys./Mag. Def. +400, Physical Skill Crit Rate +5%
			Skill Mods+2
			Max HP +700, Phys./Mag. Def. +700, Physical Skill Crit Rate +5%, Physical Skill Crit Power +10%
			Skill Mods+3  
			Max HP +1000, Phys./Mag. Def. +1000, Physical Skill Crit Rate +5%, Physical Skill Crit Power +10%, PVE Damage Bonus +15%. Skill Power +5%.
		
	
 Music Mastery 
- The effect has been strengthened and the growing parameter has been changed, now it is from the character's combat power and not from STR
 - Phys. Atk +400
 - Phys. Skill Crit Chance +10%,
 - Phys. Skill Crit Power +10%
 - Immobilization/Silence Chance +10%
 
Applies the following effect depending on the character's Combat Power.
- 500 and less
 - Chance of Silence +3%
 - Song/Dance Cooldown -5%
 - 501-1000
 - Chance of Silence +5%
 - Song/Dance Cooldown -10%
 - 1001-1500
 - Chance of Silence +7%
 - Song/Dance Cooldown -20%
 - 1501-2000
 - Chance of Silence +10%
 - Song/Dance Cooldown -30%
 - 2001 and above
 - Chance of Silence +15%
 - Song/Dance Cooldown -40%
 
	
 Madness Beat
- Changed the effect of the skill Lv.2.
 - Casting range 300
 - Casting time 1.5 sec.
 - Recharge time 20 sec.
 - Duration 3 sec.
 - MP consumption 0
 - <Skill with paralysis effect>
 - Elven enchanting music.
 - The enemy in a paralyzed state after some time begins to move towards the target
 - When the effect ends, deals damage. Power 8746.
 - Ignores shield protection
 - Ignores 10% of protection
 
Skill modifications
Skill Modifications +1
- Range 300
 - Capture Time 1.5 sec.
 - Recharge Time 20 sec.
 - Duration 3 sec.
 - Consumes 1 Spirit Ore.
 - MP Consumption 100.
 - <Skill with paralysis effect>
 - Elven enchanting music.
 - The enemy in a paralyzed state begins to move towards the target after a while
 - When the effect ends, deals damage. Power 8746.
 - Ignores shield protection.
 - Ignores 15% of protection
 
Skill Modifications +2
- Range 300
 - Capture Time 1.5 sec.
 - Recharge Time 20 sec.
 - Duration 3 sec.
 - Consumes 2 Spirit Ores.
 - MP Consumption 150.
 - <Skill with paralysis effect>
 - Elven enchanting music.
 - The enemy in a paralyzed state begins to move towards the target after a while
 - When the effect ends, deals damage. Power 10932.
 - Ignores shield protection.
 - Ignores 15% of protection
 
Skill Modifications +3
- Range 300
 - Capture Time 1.5 sec.
 - Recharge Time 20 sec.
 - Duration 3 sec.
 - Consumes 3 Spirit Ores.
 - MP Consumption 200.
 - <Skill with paralysis effect>
 - Elven enchanting music.
 - The enemy in a paralyzed state begins to move towards the target after a while
 - When the effect ends, deals damage. Power 10932.
 - Resistance to Silence -10%
 - Ignores shield defense.
 - Ignores 15% defense
 
	
 Song of Silent
- Casting range 300
 - Casting time 2 sec.
 - Recharge time 1 min.
 - Duration 2 sec.
 - MP consumption 95
 - <Silence effect skill>
 - Silences enemies.
 - Attacks surrounding enemies. Power 7579.
 - Ignores shield defense.
 - Ignores 10% defense
 - <Additional effect>
 - With a certain probability, removes the effect of the damage limit.
 - PVP/PVE targets:6
 
Skill modifications:
Skill Modifications +1
- Capture Range 300
 - Capture Time 2 sec.
 - Recharge Time 55 sec.
 - Duration 2 sec.
 - Consumes 2 Spirit Ores.
 - MP Cost 120.
 - <Skill with Silence Effect>
 - Silences enemies.
 - Attacks surrounding enemies. Power 8422.
 - Ignores Shield Defense.
 - Ignores 20% Defense
 - <Additional Effect>
 - With a certain probability, removes the effect of the damage limit.
 - PVP/PVE Targets: 8
 
Skill Modifications +2
- Capture Range 300
 - Capture Time 2 sec.
 - Recharge Time 50 sec.
 - Duration 2 sec.
 - Consumes 4 Spirit Ores.
 - MP Cost 155.
 - <Silence Effect Skill>
 - Silences enemies.
 - Attacks surrounding enemies TWICE. Power 10366.
 - Ignores Shield Defense.
 - Ignores 20% Defense
 - <Additional Effect>
 - With a certain probability, removes the effect of the damage limit.
 - PVP/PVE Targets: 10
 
Skill Modifications +3
- Capture Range 300
 - Capture Time 2 sec.
 - Recharge Time 45 sec.
 - Duration 2 sec.
 - Consumes 6 Spirit Ore.
 - MP Cost 180.
 - <Skill with Silence Effect>
 - Silences enemies.
 - Attacks surrounding enemies THREE TIMES. Power 12958.
 - Ignores Shield Defense.
 - Ignores 20% Defense
 - <Additional Effect>
 - With a certain probability, removes the effect of the damage limit.
 - PVP/PVE Targets: 12
 
	
 Rush
	Changed:
	Cooldown in PVE 1 second.
	Cooldown in PVP: Level 1 - 10 seconds, Level 2 - 5 seconds, Level 3 - 3 seconds.
	
 Recovery
	Changed:
	Cooldown 60 seconds → 10 seconds.
	
 Chain Strike
	Added skill:
	Cooldown in PVE 2 seconds.
	Cooldown in PVP 10 seconds.
	
 Symphony of Destruction
	Added mass skill, without fixed cooldown.
	Base cooldown in PVP 15 seconds.
	Base cooldown in PVE 5 seconds.
	
 Mastery of Music
	
	Changed bonus <STR 95 and above> was +400 physical attacks → became +10% physical attacks.
	
 Fatal Dissection
The skill's cooldown has been removed. Now the skill has a 10% chance to deal an additional blow.
                                        
                                        
